Changelog
Every client release for Windows and macOS: new features, improvements and fixes.
Known issue improvements
Improvements addressing known issues.
- ImprovedImprovements addressing known issues.
Jump attacks and workflow refinements
Jump attacks and additional character and monster template matching.
- NewChoose stationary or moving jump attacks for each skill; both are off by default.
- NewSupport additional templates for character and monster matching.
Built-in map editor and remote video monitoring
Edit maps in the client, monitor remotely by video, and use expanded and improved templates.
- NewEdit maps and configure routes directly in the client.
- NewView live game video in a browser on the same local network to check the running status remotely.
- ImprovedAdditional template resources and refinements to existing templates make them easier to choose and use.
Log highlighting and startup fix
Clearer configuration error logs and a fix for startup after changing languages.
- ImprovedOnly logs about user configuration errors are highlighted in red.
- FixedFix the main window not appearing on startup in some cases after changing languages.
Problem reports and skill trigger fix
Report problems from the client and fix skill fallback when trigger counts are not met.
- NewOne-click access to problem reports in the client, with logs and configuration details attached.
- NewIn-app notifications when a new client version is available.
- FixedWhen no skill meets its trigger count, do not fall back to another skill.
Four-skill combat and color-coded ranges
Independent skill settings and clearer range overlays on Windows and macOS.
- NewConfigure up to four skills with separate keys, triggers and attack ranges.
- NewShow each skill’s attack range in a different color.
- ImprovedClearer combat settings; the jump key is now in Basic configuration.
Interface and configuration refinements, smoother combat
Refines the user interface and configuration, makes combat run more smoothly, and reworks the underlying runtime for performance.
- NewVisual overlays for characters, monsters and attack range
- ImprovedRefined the user interface and its configuration options
- ImprovedSmoother combat while a strategy is running
- ImprovedReworked the underlying runtime to improve overall performance
Separate Apple silicon and Intel packages, performance and configuration tuning
An architecture, performance and configuration release.
- NewSeparate Apple silicon (macOS 11+) and Intel (macOS 12+) packagesmacOS
- ImprovedScreen-capture buffers are released promptly, keeping memory use steadier on long runsmacOS
- ImprovedRefreshed setup guide, with startup messages in all nine languagesmacOS
- ImprovedOptional graphics-capture settings are only applied on Windows builds that support themWindows
Startup diagnostics, WASD keyboard mode and minimap fixes
Adds a WASD keyboard mode and clearer startup checks. Windows improves minimap recognition and startup reliability.
- NewKeyboard mode: choose arrow keys or WASD for movement
- ImprovedStartup checks run in the background, can be cancelled with Stop, and report a specific reason when they failmacOS
- FixedMinimap markers clipped at the map edge are now recognizedWindows
- FixedStartup check now uses the same capture method as the actual run, reducing false failuresWindows
Choose your game window
Both platforms now let you pick the exact window to capture.
- NewWindow picker with live thumbnails; works with the game on an extended displaymacOS
- NewSelectable window sources for captureWindows
- ImprovedStartup checks retry automatically and the release UI is refinedWindows
- FixedRefreshed full-screen client captureWindows
Game profiles and fullscreen compatibility
Profiles for different game setups, safer storage for your own files, and macOS permission fixes.
- NewGame profiles with full-screen compatibility
- ImprovedYour templates and maps are stored outside the app, so updates never overwrite them
- ImprovedStartup logs record the active configuration to make support easier
- FixedThe client checks keyboard permission at every launch and waits for it instead of starting without controlmacOS
- FixedFixed game focus being lost during key inputmacOS
Support for Global MapleStory Classic World
The client now targets Global MapleStory Classic World.
- NewSupport for Global MapleStory Classic World
- ImprovedBetter route actions and combat controls
- ImprovedAn English setup guide is included in the package, and the bundled route maps were cleaned up
- FixedFixed a game window detection issue
Optimizations and macOS support
An optimization release that adds macOS support.
- NewSupport for macOSmacOS
- ImprovedGeneral performance and stability optimizations
First public release
The first-generation public release, with most of the core features.
- NewMost core features available in the public release
Early closed testing
The first closed-testing build of the Windows auto-grinding client.
- NewBasic auto-grinding on WindowsWindows
- NewSupport for some servers